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IP-Racine was proud to present its final results and
the products issued from its 3-years efforts to the
interested public at the
iDiff conference and exhibition in Paris on
January 30-31, 2008.All
presentations from iDiff are available online
here.
On January 30th, 2008
IP-Racine offered four 40 minutes free seminars : "A smart look beyond HD-SDI, a new cinema-
and HD-production infrastructure based on 10G
Ethernet for the new requirements", "New workflows in digital cinema
post-production", "Acoustic Quadraphony: a new format for audio
surround processing", and "Improving Digital Filmmaking by using
Virtual Set technology".
On January 30th, 2008,
The IP-Racine consortium presented the commercial
products issued from the European research project
IP-Racine, such as the Grass Valley Viper camera
with Venow storage, DVS, Pandora, Brainstorm and
FilmLight post-production equipment, XDC playout
servers and Barco projectors. IP-Racine will also
present the state of the art of its academic
research in advanced sound and image processing.

The project
When
IP-RACINE was proposed and launched in 2004, Digital
Cinema was a ‘future’ market, where fewer than 150
cinema screens in the world were digital (about 0.1%
of the total); about 100-150 films in total had ever
been ‘finished’ through the Digital Intermediate
process; and a mere handful of live-action features
had been originated digitally.
At present in late 2007, there is strong evidence
that Digital Cinema offers a real market for
products and services. Within this context,
IP-RACINE aims to secure the future of the European
Cinema industry in this change from film to digital,
improving the competitiveness of European Digital
Cinema (DC) by developing workflow techniques for
integrating the digital process ‘from scene to
screen’, and advancing the state of the art of
digital cameras, virtual cinema studio production,
cinema objects description, processing and
postproduction, and digital playout and display of
sound and image for better user experience.
IP-Racine online videos

Choral music rendering test video(7
minutes).
The
June testbed (11 minutes).
The
'sound' testbed
(13 minutes).
Audio in virtual scenes
Record of sound characteristics
Anechoic sound extraction
Recording of Flamenco for audio tests
Making of the 'Chess' movie during testbed 3
The
IP-Racine book is available in print and now also
free to download!
Our book 'Digital Cinema Perspective' is available
here. You may purchase a printed copy or
directly download the pdf version for free.
Our goals
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Research and develop workflow techniques for integrating the digital process from ‘scene to screen;’ |
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Improve techniques for the intelligent use of very large cinematic data sets, automated versioning, annotation, indexing and retrieval; |
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Research and develop tools for the real-time integration of ‘real world’ material with synthesised sounds and images in 2-D or 3-D form; |
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Research and develop methods for processing content at a much higher semantic level than the pixel; |
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Research and develop a playout experience with better adaptability to technical, linguistic and cultural constraints; |
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Promote the understanding and acceptance of European Digital Cinema within the international professional community (including the relevant standardisation bodies) and public; |
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Reinforce the European skills base for digital cinema technologies, by developing training for professionals and researchers. |
The IPRacine consortium organised
a first testbed in Madrid. The second testbed took place in Venice in
October 2006 and the third testbed is held
in Barcelona end of 2007. |
IP-RACINE will conduct the RTD Activities in five groups covering workflow and data handling; improved digital cameras; the virtual film studio; film object description and processing; and digital playout and display of sound and image. The RTD includes short & mid-term work leading to marketable products and long-term research for future concepts.
The consortium will disseminate results widely and feed them into the standards process, while the industrial partners will plan market exploitation.
Testbeds will demonstrate the potential use of new technologies resulting from the project for acquisition, postproduction and digital display.
More details on the testbed #1
here.
In October 2006 in Venice, our sound testbed
demonstrated a new way to record and accurately
replay the sound ambiance, called 'acoustic
quadraphony'. The idea is to mesure not only the
sound pressure with a classical microphone but to
record sound pressure and the three sound velocities
along the three main directions (front-back, left-right,
and up-down). The recorded data can be processed and
reproduced through classical 5.1 audio systems with
an unprecedented quality. More details on the
audio testbed is available
here.
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